Posted by admin on May 25, 2010 in
General
I needed to display a table of data in a simple reporting app I’ve made. I think according to the specs you are suppose to do a single column UL thing looking like the menus. But I wanted to use a table, because I’m showing a table of data. With columns and everything. Some CSS zealots shouted “NO! NOT TABLES! THEY ARE SINFUL!”, but then some people get an idea and run off a cliff with it.
Read more…
Posted by admin on May 11, 2010 in
General
PhoneGap was one of the first toolkits I came across when researching the issue. After a little investigation it is clear than rather than native binary apps as such you are writing embedded browser apps. Don’t panic or turn away though, they’re packaged up and deployed as any other apps. There were problems with Apple due to the nature of publishing an app that could essentially download code on the fly, but I believe those are resolved now.
Read more…
Tags: Android, Blackberry, iphone, Palm, PhoneGap, SDK, Symbian
Posted by admin on May 10, 2010 in
General
The MobiOne Studio at first glance is a full package, but turns out it might just be a fancy IDE. Useful none the less. Looks great for mocking up and testing the app UIs on a PC and claims integration with PhoneGap (more on PhoneGap in a later post).
Read more…
Tags: Genuitec, iphone, MobiOne, Palm
Posted by admin on May 9, 2010 in
General
The first proof of this system would be to look at the games produced already in it by professionals. The list includes Resident Evil Degeneration, Call of Duty: World at War: Zombies and Project Gothan Racing. It’s hard to be sure how much their SDK was involved but it shows what they company itself is capable of.
Read more…
Tags: Airplay, andriod, iphone, SDK
Posted by admin on May 9, 2010 in
General
The Corona 2 SDK claims to be able to create games and applications not only for the iPhone but also the iPad and Android in one click. They have a heritage previously with the Corona kit for flash development. It looks like it is a very quick framework to produce 2D apps (although I see OpenGL mentioned, that might only be in their Flash stuff).
Read more…
Tags: Ansca, Corona, iphone, SDK
Posted by admin on May 9, 2010 in
General
Like MonoTouch the DragonFire SDK allows you to compile native apps for the iPhone. This time without ever leaving the comfort of Windows. The language in use here is C or C++, which is cool. Although with C there’s C and then there’s C. It is a different beast to code for depending on OS, environnment and the libraries available to it.
Read more…
Tags: DragonFireSDK, iphone
Posted by admin on May 8, 2010 in
General
Well this one is interesting. I’ve got several experience of app, game (XNA), web and service development in .net using C# so adding an iPhone feather to that cap quite appeals to me. It requires the iPhone SDK and an Apple still. Looks like I’ll have to upgrade that Mac after all.
Monotouch comes in three versions – “Professional”, “Enterprise” and “Enterprise 5″ at prices from $399 to $3999. Seems reasonable if it works.
Read more…
Tags: .net, iphone, Mono, Monotouch
Posted by admin on May 8, 2010 in
General
The first obvious port of call would be Apple themselves. They have a hand development section on their own website. At first it seems they want money, From $99 – $299 a year, or free if you’re a student. There’s a free program if you register as an Apple Developer. After dodgy several paid options it appears to let you in and download the SDK and XCode. Although seeing as they have a “Snow Leopard” version and I’m on “Panther” I’m not sure what to make of that. USE PROPER VERSION NUMBERS PLEASE APPLE!
Read more…
Tags: Apple, iphone, SDK, XCode
Posted by admin on May 8, 2010 in
General
So, this blog is all about the development of apps. I have been tasked with the job of making iPhone apps, although the client doesn’t know what they want. And I don’t know how to do it. To carry out this task I’ve been given a Apple Mac G5 hulk of a box with OS-X Panther (to 1.3.9). This doesn’t have much Ram, but that won’t be a problem. The OS might be though, seeing as a lot of things seem to not want to run on an OS that “old”. Firefox download page stating from 1.5 upwards. Looks like I’m stuck with Safari 1 when 4 is available from Apple’s website. Anyway, that’s probably not an issue either. A newer OS can be got, although I’m not sure if Apple in true Apple style go x86 only.
Read more…